Common Definitions¶
Common definitions for Client, Server and PubSub.
Attribute Id¶
Every node in an OPC UA information model contains attributes depending on the node type. Possible attributes are as follows:
typedef enum {
UA_ATTRIBUTEID_NODEID = 1,
UA_ATTRIBUTEID_NODECLASS = 2,
UA_ATTRIBUTEID_BROWSENAME = 3,
UA_ATTRIBUTEID_DISPLAYNAME = 4,
UA_ATTRIBUTEID_DESCRIPTION = 5,
UA_ATTRIBUTEID_WRITEMASK = 6,
UA_ATTRIBUTEID_USERWRITEMASK = 7,
UA_ATTRIBUTEID_ISABSTRACT = 8,
UA_ATTRIBUTEID_SYMMETRIC = 9,
UA_ATTRIBUTEID_INVERSENAME = 10,
UA_ATTRIBUTEID_CONTAINSNOLOOPS = 11,
UA_ATTRIBUTEID_EVENTNOTIFIER = 12,
UA_ATTRIBUTEID_VALUE = 13,
UA_ATTRIBUTEID_DATATYPE = 14,
UA_ATTRIBUTEID_VALUERANK = 15,
UA_ATTRIBUTEID_ARRAYDIMENSIONS = 16,
UA_ATTRIBUTEID_ACCESSLEVEL = 17,
UA_ATTRIBUTEID_USERACCESSLEVEL = 18,
UA_ATTRIBUTEID_MINIMUMSAMPLINGINTERVAL = 19,
UA_ATTRIBUTEID_HISTORIZING = 20,
UA_ATTRIBUTEID_EXECUTABLE = 21,
UA_ATTRIBUTEID_USEREXECUTABLE = 22,
UA_ATTRIBUTEID_DATATYPEDEFINITION = 23,
UA_ATTRIBUTEID_ROLEPERMISSIONS = 24,
UA_ATTRIBUTEID_USERROLEPERMISSIONS = 25,
UA_ATTRIBUTEID_ACCESSRESTRICTIONS = 26,
UA_ATTRIBUTEID_ACCESSLEVELEX = 27
} UA_AttributeId;
Access Level Masks¶
The access level to a node is given by the following constants that are ANDed with the overall access level.
#define UA_ACCESSLEVELMASK_READ (0x01u << 0u)
#define UA_ACCESSLEVELMASK_WRITE (0x01u << 1u)
#define UA_ACCESSLEVELMASK_HISTORYREAD (0x01u << 2u)
#define UA_ACCESSLEVELMASK_HISTORYWRITE (0x01u << 3u)
#define UA_ACCESSLEVELMASK_SEMANTICCHANGE (0x01u << 4u)
#define UA_ACCESSLEVELMASK_STATUSWRITE (0x01u << 5u)
#define UA_ACCESSLEVELMASK_TIMESTAMPWRITE (0x01u << 6u)
Write Masks¶
The write mask and user write mask is given by the following constants that are ANDed for the overall write mask. Part 3: 5.2.7 Table 2
#define UA_WRITEMASK_ACCESSLEVEL (0x01u << 0u)
#define UA_WRITEMASK_ARRRAYDIMENSIONS (0x01u << 1u)
#define UA_WRITEMASK_BROWSENAME (0x01u << 2u)
#define UA_WRITEMASK_CONTAINSNOLOOPS (0x01u << 3u)
#define UA_WRITEMASK_DATATYPE (0x01u << 4u)
#define UA_WRITEMASK_DESCRIPTION (0x01u << 5u)
#define UA_WRITEMASK_DISPLAYNAME (0x01u << 6u)
#define UA_WRITEMASK_EVENTNOTIFIER (0x01u << 7u)
#define UA_WRITEMASK_EXECUTABLE (0x01u << 8u)
#define UA_WRITEMASK_HISTORIZING (0x01u << 9u)
#define UA_WRITEMASK_INVERSENAME (0x01u << 10u)
#define UA_WRITEMASK_ISABSTRACT (0x01u << 11u)
#define UA_WRITEMASK_MINIMUMSAMPLINGINTERVAL (0x01u << 12u)
#define UA_WRITEMASK_NODECLASS (0x01u << 13u)
#define UA_WRITEMASK_NODEID (0x01u << 14u)
#define UA_WRITEMASK_SYMMETRIC (0x01u << 15u)
#define UA_WRITEMASK_USERACCESSLEVEL (0x01u << 16u)
#define UA_WRITEMASK_USEREXECUTABLE (0x01u << 17u)
#define UA_WRITEMASK_USERWRITEMASK (0x01u << 18u)
#define UA_WRITEMASK_VALUERANK (0x01u << 19u)
#define UA_WRITEMASK_WRITEMASK (0x01u << 20u)
#define UA_WRITEMASK_VALUEFORVARIABLETYPE (0x01u << 21u)
#define UA_WRITEMASK_ACCESSLEVELEX (0x01u << 25u)
ValueRank¶
The following are the most common ValueRanks used for Variables, VariableTypes and method arguments. ValueRanks higher than 3 are valid as well (but less common).
#define UA_VALUERANK_SCALAR_OR_ONE_DIMENSION -3
#define UA_VALUERANK_ANY -2
#define UA_VALUERANK_SCALAR -1
#define UA_VALUERANK_ONE_OR_MORE_DIMENSIONS 0
#define UA_VALUERANK_ONE_DIMENSION 1
#define UA_VALUERANK_TWO_DIMENSIONS 2
#define UA_VALUERANK_THREE_DIMENSIONS 3
EventNotifier¶
The following are the available EventNotifier used for Nodes. The EventNotifier Attribute is used to indicate if the Node can be used to subscribe to Events or to read / write historic Events. Part 3: 5.4 Table 10
#define UA_EVENTNOTIFIER_SUBSCRIBE_TO_EVENT (0x01u << 0u)
#define UA_EVENTNOTIFIER_HISTORY_READ (0x01u << 2u)
#define UA_EVENTNOTIFIER_HISTORY_WRITE (0x01u << 3u)
Rule Handling¶
The RuleHanding settings define how error cases that result from rules in the OPC UA specification shall be handled. The rule handling can be softened, e.g. to workaround misbehaving implementations or to mitigate the impact of additional rules that are introduced in later versions of the OPC UA specification.
typedef enum {
UA_RULEHANDLING_DEFAULT = 0,
UA_RULEHANDLING_ABORT, /* Abort the operation and return an error code */
UA_RULEHANDLING_WARN, /* Print a message in the logs and continue */
UA_RULEHANDLING_ACCEPT, /* Continue and disregard the broken rule */
} UA_RuleHandling;
Order¶
The Order enum is used to establish an absolute ordering between elements.
typedef enum {
UA_ORDER_LESS = -1,
UA_ORDER_EQ = 0,
UA_ORDER_MORE = 1
} UA_Order;
Connection State¶
typedef enum {
UA_CONNECTIONSTATE_CLOSED, /* The socket has been closed and the connection
* will be deleted */
UA_CONNECTIONSTATE_OPENING, /* The socket is open, but the HEL/ACK handshake
* is not done */
UA_CONNECTIONSTATE_ESTABLISHED,/* The socket is open and the connection
* configured */
UA_CONNECTIONSTATE_CLOSING /* The socket is closing down */
} UA_ConnectionState;
typedef enum {
UA_SECURECHANNELSTATE_CLOSED = 0,
UA_SECURECHANNELSTATE_REVERSE_LISTENING,
UA_SECURECHANNELSTATE_CONNECTING,
UA_SECURECHANNELSTATE_CONNECTED,
UA_SECURECHANNELSTATE_REVERSE_CONNECTED,
UA_SECURECHANNELSTATE_RHE_SENT,
UA_SECURECHANNELSTATE_HEL_SENT,
UA_SECURECHANNELSTATE_HEL_RECEIVED,
UA_SECURECHANNELSTATE_ACK_SENT,
UA_SECURECHANNELSTATE_ACK_RECEIVED,
UA_SECURECHANNELSTATE_OPN_SENT,
UA_SECURECHANNELSTATE_OPEN,
UA_SECURECHANNELSTATE_CLOSING,
} UA_SecureChannelState;
typedef enum {
UA_SESSIONSTATE_CLOSED = 0,
UA_SESSIONSTATE_CREATE_REQUESTED,
UA_SESSIONSTATE_CREATED,
UA_SESSIONSTATE_ACTIVATE_REQUESTED,
UA_SESSIONSTATE_ACTIVATED,
UA_SESSIONSTATE_CLOSING
} UA_SessionState;
Statistic Counters¶
The stack manages statistic counters for SecureChannels and Sessions.
The Session layer counters are matching the counters of the ServerDiagnosticsSummaryDataType that are defined in the OPC UA Part 5 specification. The SecureChannel counters are not defined in the OPC UA spec, but are harmonized with the Session layer counters if possible.
typedef enum {
UA_SHUTDOWNREASON_CLOSE = 0,
UA_SHUTDOWNREASON_REJECT,
UA_SHUTDOWNREASON_SECURITYREJECT,
UA_SHUTDOWNREASON_TIMEOUT,
UA_SHUTDOWNREASON_ABORT,
UA_SHUTDOWNREASON_PURGE
} UA_ShutdownReason;
typedef struct {
size_t currentChannelCount;
size_t cumulatedChannelCount;
size_t rejectedChannelCount;
size_t channelTimeoutCount; /* only used by servers */
size_t channelAbortCount;
size_t channelPurgeCount; /* only used by servers */
} UA_SecureChannelStatistics;
typedef struct {
size_t currentSessionCount;
size_t cumulatedSessionCount;
size_t securityRejectedSessionCount; /* only used by servers */
size_t rejectedSessionCount;
size_t sessionTimeoutCount; /* only used by servers */
size_t sessionAbortCount; /* only used by servers */
} UA_SessionStatistics;
Lifecycle States¶
Generic lifecycle states. The STOPPING state indicates that the lifecycle is being terminated. But it might take time to (asynchronously) perform a graceful shutdown.
typedef enum {
UA_LIFECYCLESTATE_STOPPED = 0,
UA_LIFECYCLESTATE_STARTED,
UA_LIFECYCLESTATE_STOPPING
} UA_LifecycleState;
Forward Declarations¶
Opaque pointers used in Client, Server and PubSub.
struct UA_Server;
typedef struct UA_Server UA_Server;
struct UA_ServerConfig;
typedef struct UA_ServerConfig UA_ServerConfig;
typedef void (*UA_ServerCallback)(UA_Server *server, void *data);
struct UA_Client;
typedef struct UA_Client UA_Client;
Range Definition¶
typedef struct {
UA_UInt32 min;
UA_UInt32 max;
} UA_UInt32Range;
typedef struct {
UA_Duration min;
UA_Duration max;
} UA_DurationRange;
Random Number Generator¶
If UA_MULTITHREADING is defined, then the seed is stored in thread local storage. The seed is initialized for every thread in the server/client.
void
UA_random_seed(UA_UInt64 seed);
UA_UInt32
UA_UInt32_random(void); /* no cryptographic entropy */
UA_Guid
UA_Guid_random(void); /* no cryptographic entropy */
Key Value Map¶
Helper functions to work with configuration parameters in an array of UA_KeyValuePair. Lookup is linear. So this is for small numbers of keys. The methods below that accept a const UA_KeyValueMap as an argument also accept NULL for that argument and treat it as an empty map.
typedef struct {
size_t mapSize;
UA_KeyValuePair *map;
} UA_KeyValueMap;
extern const UA_KeyValueMap UA_KEYVALUEMAP_NULL;
UA_KeyValueMap *
UA_KeyValueMap_new(void);
void
UA_KeyValueMap_clear(UA_KeyValueMap *map);
void
UA_KeyValueMap_delete(UA_KeyValueMap *map);
/* Is the map empty (or NULL)? */
UA_Boolean
UA_KeyValueMap_isEmpty(const UA_KeyValueMap *map);
/* Does the map contain an entry for the key? */
UA_Boolean
UA_KeyValueMap_contains(const UA_KeyValueMap *map, const UA_QualifiedName key);
/* Insert a copy of the value. Can reallocate the underlying array. This
* invalidates pointers into the previous array. If the key exists already, the
* value is overwritten (upsert semantics). */
UA_StatusCode
UA_KeyValueMap_set(UA_KeyValueMap *map,
const UA_QualifiedName key,
const UA_Variant *value);
/* Helper function for scalar insertion that internally calls
* `UA_KeyValueMap_set` */
UA_StatusCode
UA_KeyValueMap_setScalar(UA_KeyValueMap *map,
const UA_QualifiedName key,
void *p,
const UA_DataType *type);
/* Returns a pointer to the value or NULL if the key is not found */
const UA_Variant *
UA_KeyValueMap_get(const UA_KeyValueMap *map,
const UA_QualifiedName key);
/* Returns NULL if the value for the key is not defined, not of the right
* datatype or not a scalar */
const void *
UA_KeyValueMap_getScalar(const UA_KeyValueMap *map,
const UA_QualifiedName key,
const UA_DataType *type);
/* Remove a single entry. To delete the entire map, use `UA_KeyValueMap_clear`. */
UA_StatusCode
UA_KeyValueMap_remove(UA_KeyValueMap *map,
const UA_QualifiedName key);
/* Create a deep copy of the given KeyValueMap */
UA_StatusCode
UA_KeyValueMap_copy(const UA_KeyValueMap *src, UA_KeyValueMap *dst);
/* Copy entries from the right-hand-side into the left-hand-size. Reallocates
* previous memory in the left-hand-side. If the operation fails, both maps are
* left untouched. */
UA_StatusCode
UA_KeyValueMap_merge(UA_KeyValueMap *lhs, const UA_KeyValueMap *rhs);
Binary Connection Config Parameters¶
typedef struct {
UA_UInt32 protocolVersion;
UA_UInt32 recvBufferSize;
UA_UInt32 sendBufferSize;
UA_UInt32 localMaxMessageSize; /* (0 = unbounded) */
UA_UInt32 remoteMaxMessageSize; /* (0 = unbounded) */
UA_UInt32 localMaxChunkCount; /* (0 = unbounded) */
UA_UInt32 remoteMaxChunkCount; /* (0 = unbounded) */
} UA_ConnectionConfig;
Default Node Attributes¶
Default node attributes to simplify the use of the AddNodes services. For example, Setting the ValueRank and AccessLevel to zero is often an unintended setting and leads to errors that are hard to track down.
/* The default for variables is "BaseDataType" for the datatype, -2 for the
* valuerank and a read-accesslevel. */
extern const UA_VariableAttributes UA_VariableAttributes_default;
extern const UA_VariableTypeAttributes UA_VariableTypeAttributes_default;
/* Methods are executable by default */
extern const UA_MethodAttributes UA_MethodAttributes_default;
/* The remaining attribute definitions are currently all zeroed out */
extern const UA_ObjectAttributes UA_ObjectAttributes_default;
extern const UA_ObjectTypeAttributes UA_ObjectTypeAttributes_default;
extern const UA_ReferenceTypeAttributes UA_ReferenceTypeAttributes_default;
extern const UA_DataTypeAttributes UA_DataTypeAttributes_default;
extern const UA_ViewAttributes UA_ViewAttributes_default;
Endpoint URL Parser¶
The endpoint URL parser is generally useful for the implementation of network layer plugins.
/* Split the given endpoint url into hostname, port and path. All arguments must
* be non-NULL. EndpointUrls have the form "opc.tcp://hostname:port/path", port
* and path may be omitted (together with the prefix colon and slash).
*
* @param endpointUrl The endpoint URL.
* @param outHostname Set to the parsed hostname. The string points into the
* original endpointUrl, so no memory is allocated. If an IPv6 address is
* given, hostname contains e.g. '[2001:0db8:85a3::8a2e:0370:7334]'
* @param outPort Set to the port of the url or left unchanged.
* @param outPath Set to the path if one is present in the endpointUrl. Can be
* NULL. Then not path is returned. Starting or trailing '/' are NOT
* included in the path. The string points into the original endpointUrl,
* so no memory is allocated.
* @return Returns UA_STATUSCODE_BADTCPENDPOINTURLINVALID if parsing failed. */
UA_StatusCode
UA_parseEndpointUrl(const UA_String *endpointUrl, UA_String *outHostname,
UA_UInt16 *outPort, UA_String *outPath);
/* Split the given endpoint url into hostname, vid and pcp. All arguments must
* be non-NULL. EndpointUrls have the form "opc.eth://<host>[:<VID>[.PCP]]".
* The host is a MAC address, an IP address or a registered name like a
* hostname. The format of a MAC address is six groups of hexadecimal digits,
* separated by hyphens (e.g. 01-23-45-67-89-ab). A system may also accept
* hostnames and/or IP addresses if it provides means to resolve it to a MAC
* address (e.g. DNS and Reverse-ARP).
*
* Note: currently only parsing MAC address is supported.
*
* @param endpointUrl The endpoint URL.
* @param vid Set to VLAN ID.
* @param pcp Set to Priority Code Point.
* @return Returns UA_STATUSCODE_BADINTERNALERROR if parsing failed. */
UA_StatusCode
UA_parseEndpointUrlEthernet(const UA_String *endpointUrl, UA_String *target,
UA_UInt16 *vid, UA_Byte *pcp);
/* Convert given byte string to a positive number. Returns the number of valid
* digits. Stops if a non-digit char is found and returns the number of digits
* up to that point. */
size_t
UA_readNumber(const UA_Byte *buf, size_t buflen, UA_UInt32 *number);
/* Same as UA_ReadNumber but with a base parameter */
size_t
UA_readNumberWithBase(const UA_Byte *buf, size_t buflen,
UA_UInt32 *number, UA_Byte base);
#ifndef UA_MIN
#define UA_MIN(A, B) ((A) > (B) ? (B) : (A))
#endif
#ifndef UA_MAX
#define UA_MAX(A, B) ((A) > (B) ? (A) : (B))
#endif
Parse RelativePath Expressions¶
Parse a RelativePath according to the format defined in Part 4, A2. This is used e.g. for the BrowsePath structure. For now, only the standard ReferenceTypes from Namespace 0 are recognized (see Part 3).
RelativePath := ( ReferenceType [BrowseName]? )*
The ReferenceTypes have either of the following formats:
/
: HierarchicalReferences and subtypes.
: Aggregates ReferenceTypesand subtypes< [!#]* BrowseName >
: The ReferenceType is indicated by its BrowseName (a QualifiedName). Prefixed modifiers can be as follows:!
switches to inverse References.#
excludes subtypes of the ReferenceType.
QualifiedNames consist of an optional NamespaceIndex and the nameitself:
QualifiedName := ([0-9]+ ":")? Name
The QualifiedName representation for RelativePaths uses &
as the escape
character. Occurences of the characters /.<>:#!&
in a QualifiedName have
to be escaped (prefixed with &
).
Example RelativePaths¶
/2:Block&.Output
/3:Truck.0:NodeVersion
<0:HasProperty>1:Boiler/1:HeatSensor
<0:HasChild>2:Wheel
<#Aggregates>1:Boiler/
<!HasChild>Truck
<HasChild>
#ifdef UA_ENABLE_PARSING
UA_StatusCode
UA_RelativePath_parse(UA_RelativePath *rp, const UA_String str);
#endif
Convenience macros for complex types¶
#define UA_PRINTF_GUID_FORMAT "%08" PRIx32 "-%04" PRIx16 "-%04" PRIx16 \
"-%02" PRIx8 "%02" PRIx8 "-%02" PRIx8 "%02" PRIx8 "%02" PRIx8 "%02" PRIx8 "%02" PRIx8 "%02" PRIx8
#define UA_PRINTF_GUID_DATA(GUID) (GUID).data1, (GUID).data2, (GUID).data3, \
(GUID).data4[0], (GUID).data4[1], (GUID).data4[2], (GUID).data4[3], \
(GUID).data4[4], (GUID).data4[5], (GUID).data4[6], (GUID).data4[7]
#define UA_PRINTF_STRING_FORMAT "\"%.*s\""
#define UA_PRINTF_STRING_DATA(STRING) (int)(STRING).length, (STRING).data
Cryptography Helpers¶
/* Compare memory in constant time to mitigate timing attacks.
* Returns true if ptr1 and ptr2 are equal for length bytes. */
UA_Boolean
UA_constantTimeEqual(const void *ptr1, const void *ptr2, size_t length);
/* Zero-out memory in a way that is not removed by compiler-optimizations. Use
* this to ensure cryptographic secrets don't leave traces after the memory was
* freed. */
void
UA_ByteString_memZero(UA_ByteString *bs);