#include "ua_util.h"
#include "ua_server.h"
#include "ua_securechannel.h"
#include "queue.h"
Go to the source code of this file.
Data Structures |
struct | channel_list_entry |
struct | UA_SecureChannelManager |
Functions |
UA_StatusCode | UA_SecureChannelManager_init (UA_SecureChannelManager *cm, UA_UInt32 maxChannelCount, UA_UInt32 tokenLifetime, UA_UInt32 startChannelId, UA_UInt32 startTokenId) |
void | UA_SecureChannelManager_deleteMembers (UA_SecureChannelManager *cm) |
void | UA_SecureChannelManager_cleanupTimedOut (UA_SecureChannelManager *cm, UA_DateTime now) |
UA_StatusCode | UA_SecureChannelManager_open (UA_SecureChannelManager *cm, UA_Connection *conn, const UA_OpenSecureChannelRequest *request, UA_OpenSecureChannelResponse *response) |
UA_StatusCode | UA_SecureChannelManager_renew (UA_SecureChannelManager *cm, UA_Connection *conn, const UA_OpenSecureChannelRequest *request, UA_OpenSecureChannelResponse *response) |
UA_SecureChannel * | UA_SecureChannelManager_get (UA_SecureChannelManager *cm, UA_UInt32 channelId) |
UA_StatusCode | UA_SecureChannelManager_close (UA_SecureChannelManager *cm, UA_UInt32 channelId) |
Function Documentation